18 and older
Learn to create visual effects and motion graphics with Adobe After Effects. Students will learn to develop video projects for the web and broadcast. Learn about the integrated vector paint tools with Photoshop-style brushes, motion tracking, Render Automation, keying, text effects, animation, masks.Introduction to After Effects
Creating a New Composition
- After Effects Overview: Differences between previous versions and CC
- What is After Effects for?
- Versions of After Effects and compatibility
- Where to start
Working with Basic Animation
- Creating a new Composition for your animation
- Using the Comp and Timeline panel and adding layers to a comp with the layer panel
- Managing multiple compositions in After Effects
- Navigating in space
- Understanding the Resolution settings and it affects quality
- Navigating and Zooming in After Effects
- Using the Work Area, plus Rulers, Grids, and Guides
- Frame Rate and Time Display
- Understanding the SMPTE timecode measured in hours, minutes, seconds, and frames
- Channel Switches, OpenGL and more
- Position with Spatial Keyframes and how that differs from Temporal interpolation
- Keyframe navigation - editing values numerically
- Opacity values and keyframing, Scene values and keyframing
- Rotation values and keyframing: 3D Orientation
- Intro to Camera Tracker.
- Working with the Anchor Point
- Transitions, arcs, and orbits and Motion control moves
- Keyboard shortcuts and keyframe tips
- Quality issues - subpixel positioning and resampling
- Easy Ease: Auto Bezier keyframes to create a smooth transition with automatic adjustments
- Working with the Graph Editor and Velocity graphs and coordinating multiple values
- Position graphs and controlling the speed a value changes from keyframe to keyframe
- Hold interpolation and Roving keyframes
- Keyframe tips and tricks
- Copying, nudging, and scaling motion paths
- Creating custom motion paths.
- Motion Sketch and The Smoother keyframe assistants
- Auto-Orient Rotation to control its orientation depending on motion paths, points of interest, and cameras
- The Wiggler keyframe assistant
- Time-Reverse and Exponential Scale to simulate realistic accelerations of zoom lenses
- Layer essentials and selecting and moving layers
- Duplicating, Soloing, Renaming, and Replacing layers
- Comp and Layer markers
- Snapshots, align & distribute, and Edit Original
- Trimming in and out points, slip editing
- Sequence Layers keyframe assistant
- Splitting layers in the Timeline panel to create two independent layers
- Overlay and Ripple Insert Edits
- Motion Blur and more
- Applying Motion Blur
- Shutter Angle and Phase
Modes, Masks, and Mattes
- Effects Basics.
- Applying effects to a layer.
- Applying effects to a nested comp.
- Adjustment Layers.
- Blending Modes
- All about Masking
- Transforming Masks - selecting Mask points
- Creating and Editing Bezier and RotoBezier masks
- All about Track Mattes
- Stencils and the "T"
- Using the new feather mask tool.
Attendees must have solid computer skills.
This course is available for "remote" learning and will be available to anyone with access to an internet device with a microphone (this includes most models of computers, tablets). Classes will take place with a "Live" instructor at the date/times listed below.
Upon registration, the instructor will send along additional information about how to log-on and participate in the class.